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Aslan Gavrilov
Aslan Gavrilov

What you need to know about MadCar v3.064 and CityTraffic v2.033 for 3ds Max 2014 to 2020: installation, usage, and export



MadCar v3.064 and CityTraffic v2.033 for 3ds Max 2014 to 2020 Win




If you are looking for a way to create realistic car simulations and traffic animations in 3ds Max, you might want to check out these two plugins: MadCar v3.064 and CityTraffic v2.033. These plugins are designed to help you quickly rig, animate, and manage vehicles in your 3D scenes.




MadCar v3.064 and CityTraffic v2.033 for 3ds Max 2014 to 2020 Win



In this article, we will introduce you to these plugins, their main features, their latest updates, and how to use them effectively. We will also show you how to export your scenes to other formats and use them in other simulators and game engines.


MadCar v3.064: A powerful plugin for car rigging and animation




MadCar is a plugin for 3ds Max that allows you to easily rig any wheeled vehicle and animate it by simulating its control. You can create cars, trucks, buses, motorcycles, trailers, and any other vehicle with any number of wheels and any arrangement.


MadCar lets you adjust the behavior of each wheel and suspension as well as the driving style of the vehicle. You can also control the simulation with your keyboard, joystick, game controller, or steering wheel.


MadCar also includes a procedural map that generates realistic traces of tires on the surface on which the vehicle is moving (V-Ray only).


How to install and use MadCar v3.064Here is the continuation of the article:


How to install and use MadCar v3.064




To install MadCar v3.064, you need to download the plugin from the official website and follow the installation guide. You will need to register and activate the plugin with your license key.


To use MadCar v3.064, you need to follow these basic steps:



  • Create a car model or import one from a library. You can use any 3D model that has separate objects for the body and the wheels.



  • Select the car model and run the MadCar script from the Utilities panel. This will create a MadCar object that will control the car simulation.



  • Adjust the parameters of the MadCar object, such as the number and position of the wheels, the suspension settings, the steering angle, and the driving mode.



  • Create a path for the car to follow or use a spline as a guide. You can also use a terrain object as a surface for the car to move on.



  • Start the simulation by pressing the Play button in the MadCar interface. You can also use your keyboard, joystick, game controller, or steering wheel to control the car in real time.



  • Record the animation by pressing the Record button in the MadCar interface. You can also edit the animation using keyframes or motion capture data.



What's new in MadCar v3.064




MadCar v3.064 is the latest version of the plugin, released in June 2020. It has some new features and improvements that make it more versatile and powerful. Here are some of them:



  • Support for any number of wheels and arrangements. You can create vehicles with any number of axles and wheels, such as tricycles, quad bikes, six-wheelers, etc. You can also create vehicles with different wheel arrangements, such as front-wheel drive, rear-wheel drive, all-wheel drive, etc.



  • New helpers for external forces and collision detection. You can add helpers to your scene that will apply external forces to your vehicle, such as wind, gravity, or explosions. You can also add helpers that will detect collisions between your vehicle and other objects, such as walls, trees, or other vehicles.



  • Mango Pipeline support. You can use MadCar with Mango Pipeline, a toolset for creating realistic environments in 3ds Max. Mango Pipeline includes tools for terrain generation, vegetation scattering, road creation, and more. You can use these tools to create realistic scenes for your car simulations.



Tips and tricks for using MadCar v3.064




MadCar v3.064 is a powerful and flexible plugin that allows you to create realistic car simulations in 3ds Max. However, to get the most out of it, you need to know some tips and tricks that will help you optimize your workflow and improve your results. Here are some of them:



  • How to adjust the suspension, steering, and driving style of the car. You can fine-tune the behavior of your car by adjusting the parameters of the MadCar object. For example, you can change the stiffness, damping, and travel of the suspension; you can change the angle, speed, and sensitivity of the steering; you can change the acceleration, braking, and traction of the driving mode.



  • How to use the procedural map for tire marks (V-Ray only). You can add realistic tire marks to your scene by using a procedural map that is included with MadCar. This map generates traces of tires on any surface based on the movement of your vehicle. You can apply this map to any material that supports V-Ray displacement maps.



  • How to control the simulation with keyboard, joystick, or steering wheel. You can control your vehicle in real time by using your keyboard, joystick, game controller, or steering wheel. You can assign different keys or buttons to different functions, such as throttle, brake, steer left/right, handbrake, etc. You can also adjust the sensitivity and dead zone of